Uncharted: Settling For Mediocrity
Short opinion piece of the movie Uncharted. Contains spoilers.
Uncharted is the first installment of the rebooted franchise based on the popular video game by the same name. The video game has a dedicated cult following who may not have taken well to the movie.
The movie follows the lead character Nathan Drake, played by actor Tom Holland who is approached by an art thief, Victor Sullivan, played by actor Mark Wahlberg. The movie starts with Sullivan recruiting Drake in order to find a gold treasure, in order to do so, the characters go through numerous heist sequences within heist sequences, as well as a few action scenes thrown in there for good measure. They eventually find the gold, however, they lost it in the final shootout with the main villain and fly off into the sunset, having gained trust and friendships along the way.
The main issue with the movie seems to be the predictability of the outcomes, betrayals and clever reuses fall short when the audiences expect the outcomes. Not to mention, the story felt stretched out to its limit, which made the movie drag on and feels long. Aside from the flawed plotline, the shooting style of the movie made it seem almost indistinguishable from any other video game adaptation movie.
Regardless of whether you approach this movie as a fan of the game, prepared to analyze every little detail and point out any inaccuracies, or just as someone looking for weekend plans, the overall experience of the movie feels unsatisfying and anti-climactic and would be forgotten shortly after seeing it. It lacked overall dedication and structure and relied heavily on the existing popularity of the cast.